Category Archives: News

Halo Infinite’s latest patch prevents owners of GPUs with less than 4GB of VRAM to play the game

343 Industries has recently released a new patch for Halo: Infinite that prevents PC gamers of specific GPUs to launch it. So, if you have a GPU that has less than 4GB of VRAM, you should know that you can no longer play the game. Yes, even if previously you were able to, the game’s latest update will prevent you from even starting it. Continue reading Halo Infinite’s latest patch prevents owners of GPUs with less than 4GB of VRAM to play the game

Classic Deus Ex will get an HD Remaster treatment in Unreal Engine 5

The creator of the DXU24 project, a project that aims to bring the classic Deus Ex game to Unreal Engine 5, has shared a new dev video. This development video showcases some of the improvements that its latest WIP version features. It also offers a few comparison scenes between the original Unreal Engine 1 and the remastered Unreal Engine 5 versions. Continue reading Classic Deus Ex will get an HD Remaster treatment in Unreal Engine 5

Epic Games adds new PSO precaching mechanism to Unreal Engine 5.1 to reduce shader compilation stutters

Epic Games has added a new PSO precaching mechanism to Unreal Engine 5.1 to improve PSO hitching in DX12 titles. This new mechanism will attempt to reduce the shader compilation stutters in future DX12 games (provided these games support this new mechanism). Continue reading Epic Games adds new PSO precaching mechanism to Unreal Engine 5.1 to reduce shader compilation stutters

Diablo 4 Open Beta suffers from long login queues that can go up to two hours

A few hours ago, Blizzard launched the Early Access phase of Diablo 4’s Open Beta. In this Eary Access phase, those that have pre-ordered the game can play its Open Beta. However, most of you won’t be able to do so as there are currently loooooooong login queues. Continue reading Diablo 4 Open Beta suffers from long login queues that can go up to two hours

System Shock Remake delayed until May 30th, PC requirements revealed

Prime Matter has announced that System Shock Remake has been delayed until May 30th. Prime Matter and Nightdive had hoped to bring the game to market by the end of March, but that turned out to be just beyond their reach. And, according to numerous reports from early backers, the remake does indeed need these extra two months. Continue reading System Shock Remake delayed until May 30th, PC requirements revealed